Hm im not a programmer but wanted to see how it looks like and tryed to compile the sources. ane the hello world worked for the first time bun now it just hangs all the time ... Is there any progress on this? :]
m0skit0
Post subject: Re: Half Byte Loader Alpha 1.0
Posted: Wed Dec 16, 2009 8:57 pm
God
Joined: Wed Sep 09, 2009 11:12 am Posts: 2508
That's due to syscall estimation. It is not 100% accurate, doubt will ever be. So just wait a bit, or shutdown the console, and try again. It should work.
_________________ Build a system that even a fool can use, and only a fool will want to use it.
wololo
Post subject: Re: Half Byte Loader Alpha 1.0
Posted: Sun Jan 24, 2010 1:13 pm
Big Beholder
Joined: Fri Oct 09, 2009 4:57 am Posts: 527 Location: Tokyo
m0skito, do you have any estimates of the accuracy of the syscall computations? I've tried several times to run the POC but my console keeps on shutting down after seeing the memstick blink like crazy for a few seconds. I'll have a try with PSPLink and try a couples things on my own, but I want to be sure I didn't forget anything stupid...there's a high chance I just forgot to put some file on my memstick, or I could have done a mistake when compiling.
Hm, the syscall accuracy should be high enough to run most of times... Although I have only tested it on 5.00 M33 on a PSP 2000.
_________________ Build a system that even a fool can use, and only a fool will want to use it.
NEWKIDD09
Post subject: Re: Half Byte Loader Alpha 1.0
Posted: Sun Jan 24, 2010 11:13 pm
BANNED
Joined: Mon Nov 30, 2009 1:44 am Posts: 19
Hey m0skit0, Are you and n00b81 still working on this?
m0skit0
Post subject: Re: Half Byte Loader Alpha 1.0
Posted: Mon Jan 25, 2010 1:03 am
God
Joined: Wed Sep 09, 2009 11:12 am Posts: 2508
Not at the moment, and I'm not planning working on it anymore. But who knows, future may bring new thoughts...
_________________ Build a system that even a fool can use, and only a fool will want to use it.
NEWKIDD09
Post subject: Re: Half Byte Loader Alpha 1.0
Posted: Sat Jan 30, 2010 5:43 am
BANNED
Joined: Mon Nov 30, 2009 1:44 am Posts: 19
So should I just give up and update?
m0skit0
Post subject: Re: Half Byte Loader Alpha 1.0
Posted: Sat Jan 30, 2010 1:49 pm
God
Joined: Wed Sep 09, 2009 11:12 am Posts: 2508
That's your PSP and that's your choice. Personally I would never update. I have a cursed mobo and it's still on 5.03.
_________________ Build a system that even a fool can use, and only a fool will want to use it.
christof
Post subject: Re: Half Byte Loader Alpha 1.0
Posted: Tue Feb 02, 2010 5:27 pm
Noob
Joined: Tue Feb 02, 2010 5:15 pm Posts: 2
Hello all and especially m0skit0.
I just got a PSP3004 this xmass and unfortunately it came with OFW5.51. At the time I thought that I could use a HEN with that FW version, but for my bad luck I discovered that the TIFF exploit was "fixed" in that version. Then I discovered the MOHH exploit in the net and I got hope that I could run homebrew (expecially emulators), but again unfortunately I saw the post where you said that you would not work anymore in the eloader. May I ask why? Should users with OFW5.51+ give up all hope about running homebrew? Just one final question. Despite the MOHH is a usermode exploit, couldn't your eloader to force the get the kernel mode, the same way it is made in the TIFF exploit?
Regardless of your answers I just say: "keep up the good work"
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