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 Post subject: Re: Half Byte Loader Alpha 1.0
PostPosted: Fri Dec 04, 2009 8:23 pm 
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Joined: Wed Sep 23, 2009 9:18 am
Posts: 13
nice thanks you m0skit0 good work


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 Post subject: Re: Half Byte Loader Alpha 1.0
PostPosted: Wed Dec 16, 2009 7:11 pm 
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Joined: Wed Dec 16, 2009 3:28 pm
Posts: 8
Hm im not a programmer but wanted to see how it looks like and tryed to compile the sources. ane the hello world worked for the first time bun now it just hangs all the time ... Is there any progress on this? :]


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 Post subject: Re: Half Byte Loader Alpha 1.0
PostPosted: Wed Dec 16, 2009 8:57 pm 
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Joined: Wed Sep 09, 2009 11:12 am
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That's due to syscall estimation. It is not 100% accurate, doubt will ever be. So just wait a bit, or shutdown the console, and try again. It should work.



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 Post subject: Re: Half Byte Loader Alpha 1.0
PostPosted: Sun Jan 24, 2010 1:13 pm 
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Joined: Fri Oct 09, 2009 4:57 am
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Location: Tokyo
m0skito, do you have any estimates of the accuracy of the syscall computations?
I've tried several times to run the POC but my console keeps on shutting down after seeing the memstick blink like crazy for a few seconds.
I'll have a try with PSPLink and try a couples things on my own, but I want to be sure I didn't forget anything stupid...there's a high chance I just forgot to put some file on my memstick, or I could have done a mistake when compiling.



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 Post subject: Re: Half Byte Loader Alpha 1.0
PostPosted: Sun Jan 24, 2010 2:05 pm 
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Hm, the syscall accuracy should be high enough to run most of times... Although I have only tested it on 5.00 M33 on a PSP 2000.



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 Post subject: Re: Half Byte Loader Alpha 1.0
PostPosted: Sun Jan 24, 2010 11:13 pm 
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Joined: Mon Nov 30, 2009 1:44 am
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Hey m0skit0, Are you and n00b81 still working on this?


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 Post subject: Re: Half Byte Loader Alpha 1.0
PostPosted: Mon Jan 25, 2010 1:03 am 
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Not at the moment, and I'm not planning working on it anymore. But who knows, future may bring new thoughts...



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 Post subject: Re: Half Byte Loader Alpha 1.0
PostPosted: Sat Jan 30, 2010 5:43 am 
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So should I just give up and update?


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 Post subject: Re: Half Byte Loader Alpha 1.0
PostPosted: Sat Jan 30, 2010 1:49 pm 
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That's your PSP and that's your choice. Personally I would never update. I have a cursed mobo and it's still on 5.03.



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 Post subject: Re: Half Byte Loader Alpha 1.0
PostPosted: Tue Feb 02, 2010 5:27 pm 
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Joined: Tue Feb 02, 2010 5:15 pm
Posts: 2
Hello all and especially m0skit0.

I just got a PSP3004 this xmass and unfortunately it came with OFW5.51.
At the time I thought that I could use a HEN with that FW version, but for my bad luck I discovered that the TIFF exploit was "fixed" in that version. Then I discovered the MOHH exploit in the net and I got hope that I could run homebrew (expecially emulators), but again unfortunately I saw the post where you said that you would not work anymore in the eloader. May I ask why? Should users with OFW5.51+ give up all hope about running homebrew? Just one final question. Despite the MOHH is a usermode exploit, couldn't your eloader to force the get the kernel mode, the same way it is made in the TIFF exploit?

Regardless of your answers I just say: "keep up the good work" ;)


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